”Fragile Avatars?” Representations of Disability in Video Games
”Fragile Avatars?” Representations of Disability in Video Games
The book was published within the research project “Fragile Avatars?” Representations of disability in video games, in linguistic, visual, narrative, and structural context’ funded by The State Fund for Rehabilitation of Disabled People (PFRON) under the agreement number BEA/000057/BFD.
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Typ publikacji
E-booki
Data publikacji
2021
Liczba stron
189
Okładka
miękka
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